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2 September 2025
By Crawford International
eSports is no longer just a hobby for people who play games in private. Competitive gaming has become a part of mainstream culture all over the world, with professional players drawing crowds that rival those of traditional sports. South Africa is slowly getting the hang of it as schools start to add eSports to their extracurricular activities.
Schools like St. Peter's, Curro, and Crawford International have recognized eSports as more than just a hobby in the last few years. They are treating it like a structured competition that builds teamwork, critical thinking, and digital skills. The choice to include it is also a response to how careers are changing, with technology and digital engagement playing a big part.
Unathi Bonga, a public relations at Crawford International, says that schools can't ignore the digital spaces where kids already spend a lot of time. "When eSports is offered as a school activity, it becomes a way to learn discipline, work together, and even look into different careers." Not only do students compete, but they also learn about the larger digital ecosystem that supports the gaming industry.
From August 28 to 31, eSports fans will gather again at the Nasrec Expo Centre in Johannesburg. Several Crawford schools will compete in the national tournament alongside other schools. Students can use their skills in a competitive but educational setting at events like this.
Compared to schools in Europe, Asia, and North America, South African schools are still in the early stages. But the start of school eSports leagues and tournaments between schools shows that co-curricular education is going in a new direction. Schools are preparing students for a future where gaming can be part of entertainment, technology, and even business by offering eSports along with traditional activities like rugby, chess, and swimming.
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